COIS4480H
Computer Graphics
Computer graphics are everywhere, from computeranimated movies and games to virtual reality and telepresence. This course introduces the fundamental mathematical and computational concepts of computer graphics. Topics include hardware, the OpenGL suite, line drawing, two-dimensional transformations, two-dimensional clipping algorithms, three-dimensional representations, three-dimensional clipping, line removal techniques, splines, and ray tracing. Prerequisite: COIS 2020H and MATH 1350H. Recommended: MATH 1110H.
Sources
- Course catalogue ↗2026-2027