— Introduction to Media Computation
Introduction to key computational ideas necessary to understand and produce digital media. Fundamentals of programming and analysis of how media are represented and transmitted in digital form. Aimed primarily at non-computer science students.
Prerequisites & course information
Course Description: Introduction to key computational ideas necessary to understand and produce digital media. Fundamentals of programming and analysis of how media are represented and transmitted in digital form. Aimed primarily at non-computer science students. Learning Activities: Lecture 3 hour(s), Discussion 1 hour(s). Credit Limitation(s): Two units of credit for students that have taken ECS 010, ECS 030, ECS 032A , ECS 032AV , ECS 036A , or ENG 006 . Cross Listing: ECS 012 . Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Quantitative Literacy (QL); Visual Literacy (VL). Learning Activities: Lecture 3 hour(s), Discussion 1 hour(s). Credit Limitation(s): Two units of credit for students that have taken ECS 010, ECS 030, ECS 032A , ECS 032AV , ECS 036A , or ENG 006 . Cross Listing: ECS 012 . Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Quantitative Literacy (QL); Visual Literacy (VL).
Sources
- Course catalogue ↗2026-2027