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CDM 135

— Object-Oriented Programming for Artists

(4 units)

Introduction to object-oriented programming for artists. Focus on understanding the metaphors and potential of object-oriented programming for sound, video, performance, and interactive installations.

Prerequisites & course information

Course Description: Introduction to object-oriented programming for artists. Focus on understanding the metaphors and potential of object-oriented programming for sound, video, performance, and interactive installations. Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter.

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