CDM 175
— Introduction to Digital Game Development
Digital game development. Theories of control, interface, game feel, glitch, mechanics. Design, demo, and distribution of new digital games.
Prerequisites & course information
Course Description: Digital game development. Theories of control, interface, game feel, glitch, mechanics. Design, demo, and distribution of new digital games. Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Visual Literacy (VL). Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Visual Literacy (VL).
Sources
- Course catalogue ↗2026-2027