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CDM 175

— Introduction to Digital Game Development

(4 units)

Digital game development. Theories of control, interface, game feel, glitch, mechanics. Design, demo, and distribution of new digital games.

Prerequisites & course information

Course Description: Digital game development. Theories of control, interface, game feel, glitch, mechanics. Design, demo, and distribution of new digital games. Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Visual Literacy (VL). Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Visual Literacy (VL).

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