CDM 177
— Introduction to Game Programming
Introduction to computer science concepts and programming practices for video games.
Prerequisites & course information
Course Description: Introduction to computer science concepts and programming practices for video games. Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Quantitative Literacy (QL); Visual Literacy (VL). Learning Activities: Lecture/Discussion 3 hour(s), Laboratory 3 hour(s). Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE); Quantitative Literacy (QL); Visual Literacy (VL).
Sources
- Course catalogue ↗2026-2027