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DES 168

— Interactive Objects

(4 units)

Introduction to Physical Computing through a hands-on experience. Concepts, techniques and technologies required to conceptualize, design and prototype interactive devices by the merge of digital fabrication, computer programming, and electronics.

Prerequisites & course information

Course Description: Introduction to Physical Computing through a hands-on experience. Concepts, techniques and technologies required to conceptualize, design and prototype interactive devices by the merge of digital fabrication, computer programming, and electronics. Learning Activities: Studio 6 hour(s). Enrollment Restriction(s): Pass One open to Design majors only. Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE). Learning Activities: Studio 6 hour(s). Enrollment Restriction(s): Pass One open to Design majors only. Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE).

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