— Interactive Objects
Introduction to Physical Computing through a hands-on experience. Concepts, techniques and technologies required to conceptualize, design and prototype interactive devices by the merge of digital fabrication, computer programming, and electronics.
Prerequisites & course information
Course Description: Introduction to Physical Computing through a hands-on experience. Concepts, techniques and technologies required to conceptualize, design and prototype interactive devices by the merge of digital fabrication, computer programming, and electronics. Learning Activities: Studio 6 hour(s). Enrollment Restriction(s): Pass One open to Design majors only. Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE). Learning Activities: Studio 6 hour(s). Enrollment Restriction(s): Pass One open to Design majors only. Grade Mode: Letter. General Education: Arts & Humanities (AH) or Science & Engineering (SE).
Sources
- Course catalogue ↗2026-2027