— Video Games & Culture
Critical approaches to the study of video games, focusing on formal, historical, and cultural modes of analysis. History of software and hardware in North American and global contexts. Relations of games to society, politics, economics, media, etc.
Prerequisites & course information
Course Description: Critical approaches to the study of video games, focusing on formal, historical, and cultural modes of analysis. History of software and hardware in North American and global contexts. Relations of games to society, politics, economics, media, etc. Learning Activities: Lecture 3 hour(s), Extensive Writing/Discussion 1 hour(s). Credit Limitation(s): Not open for credit to students who have taken CTS 172 (former course CTS 172). Cross Listing: CDM 172 , ENL 172 . Grade Mode: Letter. General Education: Arts & Humanities (AH) or Social Sciences (SS); American Cultures, Governance, & History (ACGH); Visual Literacy (VL); Writing Experience (WE). Learning Activities: Lecture 3 hour(s), Extensive Writing/Discussion 1 hour(s). Credit Limitation(s): Not open for credit to students who have taken CTS 172 (former course CTS 172). Cross Listing: CDM 172 , ENL 172 . Grade Mode: Letter. General Education: Arts & Humanities (AH) or Social Sciences (SS); American Cultures, Governance, & History (ACGH); Visual Literacy (VL); Writing Experience (WE).
Sources
- Course catalogue ↗2026-2027