COMPSCI 118
Introduction to Virtual Reality
Introduces virtual reality systems and software. Topics include computer graphics pipeline, human visual system and perception, head mounted displays, image formation, sensors and tracking, and 3D sound. Students use a popular cross-platform game engine to create VR environments.
Topics
- computer graphics pipeline
- human visual system and perception
- head mounted displays
- image formation
- sensors and tracking
- and 3D sound
Topics explicitly listed in official catalogue description
Prerequisites & course information
Introduces virtual reality systems and software. Topics include computer graphics pipeline, human visual system and perception, head mounted displays, image formation, sensors and tracking, and 3D sound. Students use a popular cross-platform game engine to create VR environments.
Sources
- Course catalogue ↗2026-2027