everything.study
GDIM 27

Intermediate Game Design

4 Units.

More advanced study of game design principles and systems design through the study of complex problems and play experiences. Topics include economies, game balancing, level design, prototyping, stat design, playtesting, and design documentation.

Topics

Topics explicitly listed in official catalogue description

Prerequisites & course information

More advanced study of game design principles and systems design through the study of complex problems and play experiences. Topics include economies, game balancing, level design, prototyping, stat design, playtesting, and design documentation.

Sources