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GDIM 31

Introduction to Programming for Games

4 Units.

Learn the fundamentals of programming for games through hands-on exercises in programming languages like C#, Processing, Visual Studio, .NET, and the Unity engine. Students build several small game prototypes.

Prerequisites & course information

Learn the fundamentals of programming for games through hands-on exercises in programming languages like C#, Processing, Visual Studio, .NET, and the Unity engine. Students build several small game prototypes.

Sources