GDIM 33
Coding In Game Engines
Introduces students to visual scripting tools in game engines in the context of game design, level, design, and experience design. Students gain fluency in one or more visual scripting languages.
Prerequisites & course information
Introduces students to visual scripting tools in game engines in the context of game design, level, design, and experience design. Students gain fluency in one or more visual scripting languages.
Sources
- Course catalogue ↗2026-2027