COGS 120
Interaction Design
Introduces fundamental methods and principles for designing, implementing, and evaluating user interfaces. Topics: user-centered design, rapid prototyping, experimentation, direct manipulation, cognitive principles, visual design, social software, software tools. Learn by doing: work with a team on a quarter-long design project. Recommended preparation: basic familiarity with HTML. Students may not receive credit for both COGS 120 and CSE 170. Prerequisites: COGS 108 or CSE 12 or DSC 30 and COGS 1 or COGS 10 or DSGN 1 or ENG 100D.
Topics
- user-centered design
- rapid prototyping
- experimentation
- direct manipulation
- cognitive principles
- visual design
- social software
- software tools
Topics explicitly listed in official catalogue description
Sources
- Course catalogue ↗2026-2027