Computation and Music II credit:
A follow-up course to Computation and Music I that introduces students to programming music applications with special emphasis on issues related to real-time audio system design. The class will begin by introducing students to the fundamentals of real-time audio synthesis using a graphical audio language such as Max/MSP, and then turn to hands-on design of real-time audio systems using an industry standard language such as C++. The course content reinforces materials presented in CS 128 and CS 222 , including GUI frameworks, prototyping, user interface design, code refactoring and debugging. Prerequisite: CS 124 , CS 128 , CS 222 , MUS 101 , and MUS 102 ; or consent of instructor. Restricted to CS + Music students and Music Technology students with strong programming experience; or consent of instructor.
Sources
- Course catalogue ↗2026-2027