The Design of Interactive Computational Media
User-centred design of interactive systems; methodologies, principles, and metaphors; task analysis. Interdisciplinary design; the role of graphic design, industrial design, and the behavioural sciences. Interactive hardware and software; concepts from computer graphics. Typography, layout, colour, sound, video, gesture, and usability enhancements. Classes of interactive graphical media; direct manipulation systems, extensible systems, rapid prototyping tools. Students work on projects in interdisciplinary teams.
Prerequisites & course information
Prerequisite: Any 0.5 credit in CSC Prerequisite for Faculty of Applied Science and Engineering students: ESC180H1 / ESC190H1 / APS105H1 / APS106H1; Prerequisite:; Exclusion: CSC318H5 , CSCC10H3 . NOTE: Students not enrolled in the Computer Science Major or Specialist program at A&S, UTM, or UTSC, or the Data Science Specialist at A&S, are limited to a maximum of 1.5 credits in 300-/400-level CSC/ECE courses.; Exclusion:
Sources
- Course catalogue ↗2026-2027