Experimental Storytelling
Working with real-world clients, examine design thinking and human-computer interaction techniques while ideating, synthesizing concepts, creating user experiences, and developing a proof of concept (PoC) exemplary towards becoming an experience designer. Advertising 386 and 391K (Topic: Experimental Storytelling) may not both be counted. Three lecture hours a week for one semester.
Prerequisites & course information
Working with real-world clients, examine design thinking and human-computer interaction techniques while ideating, synthesizing concepts, creating user experiences, and developing a proof of concept (PoC) exemplary towards becoming an experience designer. Advertising 386 and 391K (Topic: Experimental Storytelling) may not both be counted. Three lecture hours a week for one semester.
Sources
- Course catalogue ↗2026-2027