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AET 334

Video Game Character Animation

3 Hours

Examine the process of creating 3D gameplay animations, techniques to improve animation workflow, and how to implement animations into the Unreal Engine. May be taken two times for credit. For each semester hour of credit earned, one lecture hour a week for one semester.

Prerequisites & course information

Examine the process of creating 3D gameplay animations, techniques to improve animation workflow, and how to implement animations into the Unreal Engine. May be taken two times for credit. For each semester hour of credit earned, one lecture hour a week for one semester.

Sources