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AET 334E

Video Game Art Pipeline

3 Hours

An introduction to creating and working with game ready assets in 2D and 3D. Arts and Entertainment Technologies 334E and 339 (Topic: Game Art Pipeline) may not both be counted. Three lecture hours a week for one semester, with lab hours as required.

Prerequisites & course information

An introduction to creating and working with game ready assets in 2D and 3D. Arts and Entertainment Technologies 334E and 339 (Topic: Game Art Pipeline) may not both be counted. Three lecture hours a week for one semester, with lab hours as required.

Sources