AET 334M
Video Game Systems Design
Create and apply play systems which establish the framework for user experience (UX) and level design. Arts and Entertainment Technologies 334M and 339 (Topic: Game Systems Design) may not both be counted. Three lecture hours a week for one semester, with lab hours as required.
Prerequisites & course information
Create and apply play systems which establish the framework for user experience (UX) and level design. Arts and Entertainment Technologies 334M and 339 (Topic: Game Systems Design) may not both be counted. Three lecture hours a week for one semester, with lab hours as required.
Sources
- Course catalogue ↗2026-2027