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AET 335D

Realtime Visualization

3 Hours

An introduction to using game engines and realtime graphics systems for architectural, automotive, and other types of product visualization. Three lecture hours a week for one semester, with lab hours as required.

Prerequisites & course information

An introduction to using game engines and realtime graphics systems for architectural, automotive, and other types of product visualization. Three lecture hours a week for one semester, with lab hours as required.

Sources