AET 335D
Realtime Visualization
An introduction to using game engines and realtime graphics systems for architectural, automotive, and other types of product visualization. Three lecture hours a week for one semester, with lab hours as required.
Prerequisites & course information
An introduction to using game engines and realtime graphics systems for architectural, automotive, and other types of product visualization. Three lecture hours a week for one semester, with lab hours as required.
Sources
- Course catalogue ↗2026-2027