AET 358.6
Immersive Environments
Capture real time motion data and build immersive experiences with light, sound, and projection in the Lab for Immersive Media (LIM). Only one of the following may be counted: Arts and Entertainment Technologies 358 (Topic 6), 334I, 333 (Topic: Interactive Environments).
Prerequisites & course information
Capture real time motion data and build immersive experiences with light, sound, and projection in the Lab for Immersive Media (LIM). Only one of the following may be counted: Arts and Entertainment Technologies 358 (Topic 6), 334I, 333 (Topic: Interactive Environments).
Sources
- Course catalogue ↗2026-2027