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C S 354P

Game Programming Paradigms

3 Hours

Explore game programming paradigms in C++ using the Unreal Engine. Examine event-driven, component-oriented and object-oriented programming, as well as collaborative software development using source control, bug-tracking, and code documentation. Develop and apply skills towards building a game on the Unreal Engine. Computer Science 354P and 378 (Topic: Game Programming Paradigms) may not both be counted. Three lecture hours a week for one semester.

Prerequisites & course information

Explore game programming paradigms in C++ using the Unreal Engine. Examine event-driven, component-oriented and object-oriented programming, as well as collaborative software development using source control, bug-tracking, and code documentation. Develop and apply skills towards building a game on the Unreal Engine. Computer Science 354P and 378 (Topic: Game Programming Paradigms) may not both be counted. Three lecture hours a week for one semester.

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