C S 354R
Game Technology
Examine major technological components of computer games and their integration, modeling and animation, physics simulation, networking for games, interface and interaction techniques, and special effects. Computer Science 354R and 378 (Topic: Game Technology) may not both be counted. Three lecture hours a week for one semester.
Prerequisites & course information
Examine major technological components of computer games and their integration, modeling and animation, physics simulation, networking for games, interface and interaction techniques, and special effects. Computer Science 354R and 378 (Topic: Game Technology) may not both be counted. Three lecture hours a week for one semester.
Sources
- Course catalogue ↗2026-2027