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C S 354R

Game Technology

3 Hours

Examine major technological components of computer games and their integration, modeling and animation, physics simulation, networking for games, interface and interaction techniques, and special effects. Computer Science 354R and 378 (Topic: Game Technology) may not both be counted. Three lecture hours a week for one semester.

Prerequisites & course information

Examine major technological components of computer games and their integration, modeling and animation, physics simulation, networking for games, interface and interaction techniques, and special effects. Computer Science 354R and 378 (Topic: Game Technology) may not both be counted. Three lecture hours a week for one semester.

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