C S 384P
Physical Simulation of Computer Graphics
Explore the key concepts and algorithms for simulating physical systems; starting from the ground up with particle systems and mass-spring networks, rigid and elastic bodies, collisions, cloth, and fluids. Computer Science 384P and 395T (Topic: Physical Simulation) may not both be counted. Three lecture hours a week for one semester.
Prerequisites & course information
Explore the key concepts and algorithms for simulating physical systems; starting from the ground up with particle systems and mass-spring networks, rigid and elastic bodies, collisions, cloth, and fluids. Computer Science 384P and 395T (Topic: Physical Simulation) may not both be counted. Three lecture hours a week for one semester.
Sources
- Course catalogue ↗2026-2027