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ECE 382N.22

Computer Architecture: User System Interplay

3 Hours

Explore fundamental principles in computer architecture focusing on the hardware and the compiler, as well as developing an understanding of their interplay with each other and with usage and programming models. Examine the development of several system families and follow common threads of identifying the intended users, system properties, and evaluation methodology. Review case studies including PCs and workstations with general-purpose processors, large parallel systems, graphics processors, and more experimental architectures such as stream processing and transactional memory. Electrical and Computer Engineering 382N (Topic 22) and Electrical Engineering 382N (Topic 22) may not both be counted.

Prerequisites & course information

Explore fundamental principles in computer architecture focusing on the hardware and the compiler, as well as developing an understanding of their interplay with each other and with usage and programming models. Examine the development of several system families and follow common threads of identifying the intended users, system properties, and evaluation methodology. Review case studies including PCs and workstations with general-purpose processors, large parallel systems, graphics processors, and more experimental architectures such as stream processing and transactional memory. Electrical and Computer Engineering 382N (Topic 22) and Electrical Engineering 382N (Topic 22) may not both be counted.

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