M E 392G.1
Introduction to Computer Graphics
Two- and three-dimensional transformations, projections, and the graphics pipeline; fundamental algorithms for wire frame and hidden surface image generation; interactive techniques, geometric modeling, and realistic rendering using a standard graphics library.
Prerequisites & course information
Two- and three-dimensional transformations, projections, and the graphics pipeline; fundamental algorithms for wire frame and hidden surface image generation; interactive techniques, geometric modeling, and realistic rendering using a standard graphics library.
Sources
- Course catalogue ↗2026-2027