ARCH 481
3D Modeling and Rendering
Lectures and weekly exercises focus on understanding and applying the underlying principles of 3D computer graphics and rendering software. Topics include user-interface, data creation and modeling, lighting models, smoothing, texture mapping, ray tracing, radiosity, animation, and solid modeling. Prerequisite: ARCH 380.
Topics
- user-interface
- data creation and modeling
- lighting models
- smoothing
- texture mapping
- ray tracing
- radiosity
- animation
- and solid modeling
Topics explicitly listed in official catalogue description
Sources
- Course catalogue ↗Current public catalogue; retrieved 2026-11-05