everything.study
DESIGN 3406

Illustration for Games

3 units

How must a drawing be constructed, both formally and narratively, to function inside of a game? This course, which is intended for image-makers, will concentrate on the assets and aesthetics of game design. Students will engage the subjects of character development, 8-bit graphics, user interface, simple animations, and background design. Beginning with foundational questions of how and why we play games, students will create their own images, which will be built upon exploratory research into existing games and frameworks.

Prerequisites & course information

Credit 3 units. SamFox: FACOMM, FADESMIN Typical periods offered: Spring

Sources