Design Principles for Interaction 2
This course explores user-centered interface design for screen-based, interactive experiences. Applying information design principles and programming design strategies, students will create advanced functional prototypes while practicing the UX/UI process, including research, content architecture, wireframing, usability testing, visual design and iterative development. Students will deliver responsive websites and mobile applications, investigate the unique possibilities of mobile devices, and consider alternate digital canvases. The course will emphasize clear organization and communication, typographic refinement and visual execution. Studio work will be supported by lectures and readings.
Prerequisites & course information
Credit 3 units. SamFox: FACOMM, FADESMIN Typical periods offered: Fall, Spring
Sources
- Course catalogue โ2026โ2027