everything.study
CS 488

Introduction to Computer Graphics

Undergraduate

2015

Topics

  • Graphics environment
  • Mathematical underpinnings
  • Transformations
  • Interrupting, picking, polling, callbacks
  • Hidden surfaces and shading
  • Ray tracing
  • Physically based rendering
  • Discretionary topics

Readings

  • Computer Graphics with Open GL (4th Edition)
    Donald Hearn, P. Baker, W. Carithers · typical reference
  • OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, 7th ed.,
    Dave Shreiner, The Khronos OpenGL ARB Working Group · 7th ed. · typical reference
Sources