DIGICOMM 3210F/G
VIRTUAL WORLDS: THEORY, PRACTICE AND COMMUNICATIONS
Traditional media create imaginary spaces that challenge our understanding of what is real; now, digital media have enabled virtual simulations of unprecedented scale. Through a grounding in the history of virtuality, students will grapple with contemporary debates about virtual reality, 3D media, virtual worlds, and metaverse/augmented reality applications.
Prerequisites & course information
Antirequisite(s): The former MIT 3653G if taken in 2011-2012. Extra Information: 3 lecture hours. Course Weight: 0.50
Sources
- Course catalogue ↗2026-2027