INTELLECTUAL PROPERTY RIGHTS, INNOVATION AND TECHNOLOGY
Uses economic concepts to illustrate the nature of technological innovation, competition, and economic growth. Topics: economics of the intellectual property protection (IPP); market structure and innovation; interaction between public and private sectors; IPP and anticompetitive policies; globalization.
Topics
- economics of the intellectual property protection (IPP)
- market structure and innovation
- interaction between public and private sectors
- IPP and anticompetitive policies
- globalization
Topics explicitly listed in official catalogue description
Prerequisites & course information
Requisites: Graduate/professional standing and ( ECON 301 or 311 ) Course Designation: Grad 50% - Counts toward 50% graduate coursework requirement Repeatable for Credit: No Last Taught: Fall 2021 Learning Outcomes: 1. Describe major issues in economics of intellectual property protection (IPP), technology and innovation. Audience: Both Grad & Undergrad 2. Employ basic economic analysis of IPP, technology and innovation related policy issues. Audience: Both Grad & Undergrad 3. Articulate and critique theories and firms’ commercial strategies related to IPP, technology and innovation. Audience: Graduate 4. Communicate clearly economic and policy issues related to IPP, technology and innovation. Audience: Both Grad & Undergrad Learning Outcomes: 1. Describe major issues in economics of intellectual property protection (IPP), technology and innovation. Audience: Both Grad & Undergrad 2. Employ basic economic analysis of IPP, technology and innovation related policy issues. Audience: Both Grad & Undergrad 3. Articulate and critique theories and firms’ commercial strategies related to IPP, technology and innovation. Audience: Graduate 4. Communicate clearly economic and policy issues related to IPP, technology and innovation. Audience: Both Grad & Undergrad
Sources
- Course catalogue ↗2026-2027
- Catalogue entry ↗
Catalogue variants
- INTELLECTUAL PROPERTY RIGHTS, INNOVATION AND TECHNOLOGY · 3 credits.