3D DIGITAL STUDIO II
Intermediate/advanced class covering the theory and practice of 3D digital modeling and animation software as a tool for making art.
Prerequisites & course information
Requisites: ART 429 Course Designation: Core GenEd - Humanities & Arts Grad 50% - Counts toward 50% graduate coursework requirement Repeatable for Credit: No Last Taught: Spring 2026 Learning Outcomes: 1. Use keyframe animation, motion paths and "Set Driven" keys. Audience: Both Grad & Undergrad 2. Use a variety of deformers. Audience: Both Grad & Undergrad 3. Develop and create an effective animation from sketching and storyboarding through final video delivery. Audience: Both Grad & Undergrad 4. Demonstrate knowledge about contemporary practice in the field, including the use of 3D digital technology in fine art, design and entertainment. Audience: Both Grad & Undergrad 5. Incorporate techniques and information covered by the class into their own research. Audience: Graduate Learning Outcomes: 1. Use keyframe animation, motion paths and "Set Driven" keys. Audience: Both Grad & Undergrad 2. Use a variety of deformers. Audience: Both Grad & Undergrad 3. Develop and create an effective animation from sketching and storyboarding through final video delivery. Audience: Both Grad & Undergrad 4. Demonstrate knowledge about contemporary practice in the field, including the use of 3D digital technology in fine art, design and entertainment. Audience: Both Grad & Undergrad 5. Incorporate techniques and information covered by the class into their own research. Audience: Graduate
Sources
- Course catalogue ↗2026-2027