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CURRIC 534

TOOLS FOR GAME DESIGN

1 credit.

An introduction to tools used to design and develop video games.

Prerequisites & course information

Requisites: None Course Designation: Grad 50% - Counts toward 50% graduate coursework requirement Repeatable for Credit: Yes, unlimited number of completions Last Taught: Spring 2024 Learning Outcomes: 1. Build and publish games Audience: Both Grad & Undergrad 2. Use version control in the building of games Audience: Both Grad & Undergrad 3. Work both individually and in a team on a game project Audience: Both Grad & Undergrad 4. Collect player/game data from a game project Audience: Graduate 5. Calculate play metrics from player/game data Audience: Graduate Learning Outcomes: 1. Build and publish games Audience: Both Grad & Undergrad 2. Use version control in the building of games Audience: Both Grad & Undergrad 3. Work both individually and in a team on a game project Audience: Both Grad & Undergrad 4. Collect player/game data from a game project Audience: Graduate 5. Calculate play metrics from player/game data Audience: Graduate

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