TOOLS FOR GAME DESIGN
An introduction to tools used to design and develop video games.
Prerequisites & course information
Requisites: None Course Designation: Grad 50% - Counts toward 50% graduate coursework requirement Repeatable for Credit: Yes, unlimited number of completions Last Taught: Spring 2024 Learning Outcomes: 1. Build and publish games Audience: Both Grad & Undergrad 2. Use version control in the building of games Audience: Both Grad & Undergrad 3. Work both individually and in a team on a game project Audience: Both Grad & Undergrad 4. Collect player/game data from a game project Audience: Graduate 5. Calculate play metrics from player/game data Audience: Graduate Learning Outcomes: 1. Build and publish games Audience: Both Grad & Undergrad 2. Use version control in the building of games Audience: Both Grad & Undergrad 3. Work both individually and in a team on a game project Audience: Both Grad & Undergrad 4. Collect player/game data from a game project Audience: Graduate 5. Calculate play metrics from player/game data Audience: Graduate
Sources
- Course catalogue ↗2026-2027