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DS 333

DIGITAL FABRICATION FOR DESIGNERS

3 credits.

Modern tools and techniques including professional design software and digital fabrication equipment are used in combination with traditional model making for tangible prototyping using a variety of media. Leverage digital design software, laser cutting, and 3D printing alongside traditional methods and manual tools to develop design concepts into physical forms.

Prerequisites & course information

Requisites: DS 140 or LAND ARC 210 Course Designation: Core GenEd - Humanities & Arts Repeatable for Credit: No Last Taught: Spring 2026 Learning Outcomes: 1. Practice studio habits that support a consistent, rigorous, reflective work ethic. Audience: Undergraduate 2. Demonstrate proficiency in industry standard software to design original digital files for fabrication. Audience: Undergraduate 3. Develop practical skills in operating laser cutters and 3D printers, understanding both the technical aspects and material limitations of these tools Audience: Undergraduate 4. Gain hands-on experience in assembly techniques, using basic hand tools to assemble and complete designs Audience: Undergraduate 5. Troubleshoot and iterate multiple design solutions, fostering problem-solving and critical thinking abilities essential for successful digital fabrication. Audience: Undergraduate 6. Explore the integration of digital and physical methods to create functional and aesthetically compelling projects Audience: Undergraduate Learning Outcomes: 1. Practice studio habits that support a consistent, rigorous, reflective work ethic. Audience: Undergraduate 2. Demonstrate proficiency in industry standard software to design original digital files for fabrication. Audience: Undergraduate 3. Develop practical skills in operating laser cutters and 3D printers, understanding both the technical aspects and material limitations of these tools Audience: Undergraduate 4. Gain hands-on experience in assembly techniques, using basic hand tools to assemble and complete designs Audience: Undergraduate 5. Troubleshoot and iterate multiple design solutions, fostering problem-solving and critical thinking abilities essential for successful digital fabrication. Audience: Undergraduate 6. Explore the integration of digital and physical methods to create functional and aesthetically compelling projects Audience: Undergraduate

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