COLLABORATIVE DESIGN CAPSTONE
Culminates design education through real-world challenges. Develops critical thinking, creativity, innovation for effective solutions. Emphasizes collaborative teamwork within multidisciplinary groups. Guides portfolio development, underscoring growth and versatility as a designer. Topics include defining problems through research, conceptualizing solutions, designing prototypes and interfaces, conducting user testing, and implementing designs.
Topics
- defining problems through research
- conceptualizing solutions
- designing prototypes and interfaces
- conducting user testing
- and implementing designs
Topics explicitly listed in official catalogue description
Prerequisites & course information
Requisites: DS 123 , 140 , 220 , 221 , DS/GEN BUS 240 , and ART HIST/ANTHRO/DS/HISTORY/LAND ARC 264 Repeatable for Credit: No Last Taught: Fall 2026 Learning Outcomes: 1. Apply a deep understanding of design principles, aesthetics, and usability to create visually compelling and functional solutions. Audience: Undergraduate 2. Synthesize knowledge from various design disciplines to address complex design challenges. Audience: Undergraduate 3. Define design problems accurately by conducting thorough research, historical analysis, analyzing user needs, and identifying project constraints. Audience: Undergraduate 4. Collaborate effectively within diverse teams, leveraging each member's strengths to achieve project goals and outcomes. Audience: Undergraduate 5. Develop and implement project plans, considering scope, timeline, resource allocation, and risk management to deliver projects on schedule. Audience: Undergraduate 6. Communicate design concepts persuasively through compelling visual presentations, articulate written explanations, and confident verbal discussions. Audience: Undergraduate 7. Actively seek and incorporate constructive feedback to refine and enhance design iterations, demonstrating a commitment to continuous improvement. Audience: Undergraduate 8. Deliver polished and professional design pitches and presentations that effectively convey the design process, rationale, and outcomes. Audience: Undergraduate Learning Outcomes: 1. Apply a deep understanding of design principles, aesthetics, and usability to create visually compelling and functional solutions. Audience: Undergraduate 2. Synthesize knowledge from various design disciplines to address complex design challenges. Audience: Undergraduate 3. Define design problems accurately by conducting thorough research, historical analysis, analyzing user needs, and identifying project constraints. Audience: Undergraduate 4. Collaborate effectively within diverse teams, leveraging each member's strengths to achieve project goals and outcomes. Audience: Undergraduate 5. Develop and implement project plans, considering scope, timeline, resource allocation, and risk management to deliver projects on schedule. Audience: Undergraduate 6. Communicate design concepts persuasively through compelling visual presentations, articulate written explanations, and confident verbal discussions. Audience: Undergraduate 7. Actively seek and incorporate constructive feedback to refine and enhance design iterations, demonstrating a commitment to continuous improvement. Audience: Undergraduate 8. Deliver polished and professional design pitches and presentations that effectively convey the design process, rationale, and outcomes. Audience: Undergraduate
Sources
- Course catalogue ↗2026-2027