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GEOG 575

INTERACTIVE CARTOGRAPHY & GEOVISUALIZATION

4 credits.

Examines emerging topics related to the design of user interfaces for manipulating maps, focusing on new cartographic challenges in Interactive Cartography, Geographic Visualization, and Geovisual Analytics and drawing upon relevant insight in Human-Computer Interaction, Information Visualization, and Usability Engineering.

Prerequisites & course information

Requisites: GEOG 370 , 378 , or graduate/professional standing Course Designation: Core GenEd - Natural Science & Wellness + Lab Breadth - Physical Science Level - Advanced L&S Credit - L&S Liberal Arts and Science Grad 50% - Counts toward 50% graduate coursework requirement Repeatable for Credit: No Last Taught: Spring 2026 Learning Outcomes: 1. Design interactive maps by applying the principles of user experience and user interface design; interface complexity, constraint, flexibility, and freedom; user- and technology-based constraints on UI/UX design; interaction operators; non-map visualization techniques; direct and indirect map-based interface styles; coordinated big data visualization and interactive highlighting techniques. Audience: Both Grad & Undergrad 2. Develop interactive maps that follow and deviate from a cartographic workflow using relevant coding languages. Audience: Both Grad & Undergrad 3. Plan and execute a user-centered design process from needs assessment to transition Audience: Both Grad & Undergrad 4. Acquire and prepare geographic datasets. Audience: Both Grad & Undergrad 5. Design within user-defined and technology-defined functional constraints while evaluating and improving prototypes and application releases Audience: Both Grad & Undergrad 6. Use online collaboration tools in small groups Audience: Both Grad & Undergrad 7. Construct spatiotemporal and multivariate visualizations using contemporary cartographic software. Audience: Both Grad & Undergrad 8. Place design principles within the contemporary cartographic literature. Audience: Graduate Learning Outcomes: 1. Design interactive maps by applying the principles of user experience and user interface design; interface complexity, constraint, flexibility, and freedom; user- and technology-based constraints on UI/UX design; interaction operators; non-map visualization techniques; direct and indirect map-based interface styles; coordinated big data visualization and interactive highlighting techniques. Audience: Both Grad & Undergrad 2. Develop interactive maps that follow and deviate from a cartographic workflow using relevant coding languages. Audience: Both Grad & Undergrad 3. Plan and execute a user-centered design process from needs assessment to transition Audience: Both Grad & Undergrad 4. Acquire and prepare geographic datasets. Audience: Both Grad & Undergrad 5. Design within user-defined and technology-defined functional constraints while evaluating and improving prototypes and application releases Audience: Both Grad & Undergrad 6. Use online collaboration tools in small groups Audience: Both Grad & Undergrad 7. Construct spatiotemporal and multivariate visualizations using contemporary cartographic software. Audience: Both Grad & Undergrad 8. Place design principles within the contemporary cartographic literature. Audience: Graduate

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