ART 1784
3D Modeling for Creative Practice
Through creation of artwork, using the technology of 3D modeling and virtual representation, students develop a framework for understanding how experiences are shaped by emerging technologies. Students create forms, add texture, and illuminate with realistic lights; they then use the models to create interactive and navigable spaces in the context of video games and virtual reality, or to integrate with photographic images. Focus on individual project development and creative exploration. Frequent visits to Yale University art galleries. This course is a curricular collaboration with The Center for Collaborative Arts and Media at Yale (CCAM). RP HTBA
Sources
- Course catalogue ↗2026–2027
- Catalogue entry ↗
Catalogue variants
- 3D Modeling for Creative Practice · Graduate / Professional