CPSC 5740
Computational Intelligence for Games
A seminar on current topics in computational intelligence for games, including developing agents for playing games, procedural content generation, and player modeling. Students read, present, and discuss recent papers and competitions, and complete a term-long project that applies some of the techniques discussed during the term to a game of their choice. TTh 9am-10:15am
Sources
- Course catalogue ↗2026–2027
- Catalogue entry ↗
Catalogue variants
- Computational Intelligence for Games · Graduate / Professional