Introduction to Game Theory
This course offers a rigorous introduction to noncooperative game theory. The course covers normal and extensive form games of perfect information and normal and extensive form games of imperfect information. We end with a brief introduction to mechanism design. Through lectures and problem sets students gain familiarity with creating and analyzing models of political phenomena. Applications are drawn from a broad set of topics in political science and students are pushed to think about how game theoretic analysis connects with empirical work in political science. A capstone project pushes students to create and analyze a novel model of politics in their own research area. Students are assumed to have mathematical knowledge at the level of the Political Science Math Camp. Th 9am-11:30am
Sources
- Course catalogue โ2026โ2027